
Essentially being a Flash-based multiplayer-game, Coobico will take place in stunningly mind-boggling… isometric 2D. To put a good face on the matter: it’s a lightweight strategy-game with no retail box to purchase, no cumbersome client software to download and install and no nasty DRM. Just click and you’re in. Maybe you are, just like us, a sucker for stuff like World of Warcraft, but you just don’t have enough time for it. What’s more, we won’t require you to take a summercamp on how to play and navigate around on Qubus’ Island.

Although creating a 2D-game, we don’t want to settle with the regular vector- or pixel-look of most flash-games. We want to achieve a more contemporary look by using pre-rendered 3D-graphics for all backgrounds, buildings and avatars in Coobico. Every object and character is modeled first after numerous concept-sketches, rendered and then processed in Photoshop to be used as an in-game-graphic.
The source of inspiration for our work are mostly mangaesque console-games like Disgaea, Eternal Sonata and anime-titles like Koichi Chigira’s Rasuto Eguzairu (Last Exile).
More concept-sketches, renderings and screenshots are to come in this category soon.
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