Did you ever had the feeling there is too much name-calling profanity in your favorite multiplayer game? There have been various blog-posts touching the topic of abuse of foul language in MMOs lately:
Josh Smith posted a (somewhat limited) statistic on the frequency of curse words on XBOX Live, namely on Halo 2. F*-words were most widely encountered (43 percent of all profanities, at an average of around 8 F*s per hour), along with sexual and homosexual derogatory terms. Racism had a share of around 9 percent.
Adult language has also become an increasing problem in children’s online games--according to an interview with Club Penguin’s co-founder and general manager Lane Merrifield on GamesIndustry. She claims the games-industry has been irresponsible with kids: “We know the limits of technology, even though I would put our filtering software up against anybody’s, especially because of that human element - we’re adding 500 to 1000 words every day to the filters, simply because of slang that works its way into the language.”
Such “bad word filters” are a inevitability in the anonymity of multiplayer worlds, sadly, because it speaks for itself if members can’t treat each other with a minimum of mutual respect.
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