Gamesindustry.com has issued another report on MMOs under their Today’s Gamers label. The “Spending & Payment”-report claims that the size of the U.S. MMO-market has reached 46 million players. According to the report, U.S. gamers spent an estimated US$3.8 billion on MMOs during 2009—whereas all large European countries only achieve a combined spending of US$ 800 - 900 million. The survey indicates that the ratio of subscription-based revenue compared to free-2-play-based games is roughly 50:50; that seems to be a phenomenal growth for the free-2-play revenue-model, which can still be considered to be in its infancy in western markets.
The numbers are hard to judge—46 million players seems to be a pretty high value. Nonetheless it is good to see that the international MMO-markets seemingly still grow. Today’s Gamers report notes that further growth might come from countries such as Italy, Spain, Russia, Turkey, Poland and Sweden.
Via Worlds in Motion
mike geary: 12.03.2010, 04:39 AM
I wonder what games we are playing the most?