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Little Avatars, Big Challenges, pt 1

 

Avatars will be customizable and clothable from head to toe.




Here’s a sneak-peak on two Coobico-avatars. Members will be able to customize and clothe their characters from head to toe. New fashion will be coming up regularly and can be bought with in-game-currency. Virtual accessoirs in Coobico will follow concurrent fashion-trends closely.

Comparable to a (lightweight) roleplaying-game, avatars are defined by stats. The two most important will be Happiness and Achievement: Achievement records the earned experience and serves as a highscore. Certain activities on Qubus’ island will only be unlocked for a player after reaching a certain achievement-level. Happiness is, well, the avatar’s happiness and current wellbeing, derived from a character’s activities.


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Comments & Trackbacks

Stefan: 21.09.2007,  11:48 PM

Oh look!—That guy has my very same hairdo.

Charlene: 17.12.2007,  10:08 PM

Ok, it looks cool - how do I get into the mmo?
I have been trying to get there for at least an hour and cannot find a link

Lutz.W: 18.12.2007,  12:12 AM

Charlene, this is a developers’ blog, meaning that Coobico is currently under development and thus not open to the public yet. A beta-test will launched in a few months, so please stay tuned.

Anthony: 21.02.2008,  09:07 PM

OoO!!! That is very cool!! The girl is just “superb”. Please let me know when you will be released. Please do that.
Best regards, Anthony from Marietta, Georgia US

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