
Hive-like lairs emerge all around on Qubus’ Island every once a while. Such hazard-spots are prone to curses, form trail-heads for wandering critters and ultimately take their toll on a settlement’s wellbeing when appearing close by. As a counter-measure to avoid loss of wellbeing, a monster-hunter can be settled at the settlement. At a monster-hunter’s useful adventurer’s gear is on display, too.
05 03 2008
Scholars counter spooky places like graveyards.
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